Sony wilde Crimson Desert tijdelijk exclusief voor PlayStation
In de vertaalde gesprekken legt Pearl Abyss uit te hebben getwijfeld om de deal aan te pakken, maar uiteindelijk er toch voor heeft gekozen om Crimson Desert zelf te gaan uitgeven:
“Sony has essentially seen the entire game and expressed interest in publishing it, offering several favorable terms. If we had gone with Sony as a publisher, the game would have been exclusive to PlayStation for a year, with no release on Xbox, and PC distribution rights would also belong to Sony. Despite these restrictions, Sony's marketing power and various unique incentives were appealing. However, after evaluating the expected sales and revenue-sharing structure, we decided that self-publishing would be more beneficial. In a typical contract, 30% of revenue goes to platform fees, and the remaining 70% is split between the developer and publisher. Since we already have the capability to self-publish globally and have overseas branches, we concluded that using our own resources would be more advantageous.”
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Yeah, 30 procent is nogal wat, dus klinkt deze beslissing logisch. Shift Up, de ontwikkelaar van Stellar Blade, kreeg een zelfde soort deal aangeboden van Sony en heeft deze wel aangepakt. Shift Up had echter niet de mogelijkheid om Stellar Blade zelf uit te geven. Altijd smullen, dit soort behind the scenes info!
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